Tool · 43

Chore Dice

The house needs things and your brain won't pick one. Roll the dice, do the chore it lands on for ten minutes, roll again. That's the whole game.

Why gamble on chores?

Chores all shout at the same volume, so “where do I even start” becomes the reason you don't. A dice roll skips the negotiation: no prioritising, no guilt-ordering, just a chore and a ten-minute window.

Do this now: roll once, set the timer, and give the chore it lands on ten honest minutes before you're allowed to argue with it.

Read the doom piles guide